Well, sorry I haven’t been updating much recently or anything. I haven’t had much time lately to do really anything of this sort. Also I don’t have internet at home, so it’s a bit hard to just get out and post things on here all the time. But for this post, I’ve got something fairly decent prepared. I just quit my job so I can start working on Fij full time, meaning I will hopefully get the game finished or at least in some working order. But I will go ahead and get on with the rest of this post, which is a review of the new Prince of Persia.
Prince of Persia
Prince of Persia is one of the oldest gaming franchises there is, with the entries spanning nearly two decades. The original Prince of Persia is somehow considered a classic, and appreciated for its astonishingly smooth animation for the time. Even despite its horrid laggy controls, which are caused mostly as part of the “smooth” animation. It’s somewhat surprising that such a flawed game has spawned so many sequels. I mean, there’s the first sequel, which was basically like the original, only different levels, then there’s a remake… At one point, someone decided that the franchise was worth bringing into the 3d era, and the god-awful “Prince of Persia 3D” was born. Not surprisingly, after such a flop, and with the Nintendo 64 and Playstation already in their waning years, the idea of a 3d Prince sat stagnant for a while.
But then, an idea was born. Continue reading “Prince…”