Archive for ThatGameCompany

Laugh a little. Seriously.

Posted in Duet, Game Design, Games, Rants with tags , , , , , , , , , on September 28, 2011 by Matthew VanDevander

Seriously...

It’s so easy to get attached to a project when you work on it for a long time. I’ve already been looking at Duet for a year. Despite that, for the past six months or so I haven’t made much progress. This is partly due to laziness and working a full time job. Staring closely at what you are doing can make it seem so much bigger than it really is.

The fact is that Duet is a small game. If I’m being realistic, it probably won’t change the world; it probably won’t change much of anything. But I’ve become so intimately close with the project that it has grown an importance to me that isn’t really due. I’ve created an abstract idea of what Duet is, and it seems imperative that I must create that. I can feel the importance of what I’m doing, and I find that paralyzing.
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